Back in March at the Game Developers Conference 2025 (GDC 2025), Microsoft unveiled DirectX Raytracing (DXR) 1.2, which introduces Opacity Micromaps (OMM). The ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
【本文由小黑盒作者@Rairai酱于03月24日发布,转载请标明出处!】 微软发布 DirectX Raytracing 1.2,大幅提升性能与画质,引入次世代神经渲染技术,与 NVIDIA、AMD、Intel 深度合作 DirectX Raytracing 1.2(DXR)及神经渲染技术亮相 GDC,全面支持 AMD、Intel、NVIDIA 硬件 在 GDC ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
36,718 people played the daily Crossword recently. Can you solve it faster than others?36,718 people played the daily Crossword recently. Can you solve it faster than others?