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游戏中人物的走动,跑动,攻击等动作是必不可少,实现它们的方法一般采用帧动画或者骨骼动画。在本文的两个角色里,一个采用帧动画,另一个采用骨骼动画(使用Cocos Studio 的动画编辑器),同时也能很清楚的区别,两种方式的优劣,以及使用方式 ~ 有以下 ...
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