2D Platform Game developed in Unity for Android, Windows, and Linux. Kailius is inspired by the early RPGs, featuring PixelArt aesthetics (8 Bits).
It is in no way well architected or "good", but provides the most basic possible template I could think of after being baffled by the complexity of the new Standard Assets FPS controller released by ...
Learn how to draw accurate face proportions for anime and manga characters. This tutorial breaks down spacing, alignment, and key facial structure tips to improve your character drawings. Great for ...
Anthony is a writer who's worked in the games industry for four years. He's a competitive gamer with a soft spot for retro titles. Anthony enjoys speedrunning a few titles, but Simpson's Hit & Run is ...
NetEase Games has promised to release at least one new Marvel Rivals hero every half-season, but that didn’t stop one creative player from bringing his idea for a playable Doctor Octopus to life. We ...
In an early scene establishing the post-diluvial landscape of the Golden Globe-winning animated feature Flow, the hero cat prowls a sunlit forest when a threatening rumbling begins. Suddenly, a ...
Vincent Arogya is a Contributor for GameRant from India. He brings over a decade of writing experience spanning across a variety of industries, including digital gaming publications. Super Mario Bros ...
One of the key elements of any 2D platformer is the main character. The way it moves and is controlled significantly shapes the game’s atmosphere — whether it's a cozy old-school game or a dynamic ...
Ashely Claudino is an Evergreen Staff Writer from Portugal. She has a Translation degree from the University of Lisbon (2020, Faculty of Arts and Humanities). She has been writing for Game Rant since ...
In multiplayer games, clients need to be synced. It's possible to exchange data packets directly from your transport, but this can be complex for devs with little experience. So, let's look at some ...
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In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...
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